MPEG-D: Spatial Audio Object Coding (SAOC)
Standard: MPEG-D
Part: 2
MPEG-D Spatial Audio Object Coding (SAOC) is an audio coding algorithm which allows highly efficient storage and transport of individual audio objects (e.g. voices, instruments, ambience, etc.) in an audio mix, while preserving the possibility for the listener to adjust the mix based on his personal taste. That includes changing the rendering configuration of the audio scene from mono or stereo over surround to even binaural reproduction.
Editions
Edition - 1: ISO/IEC 23003-2:2010
Publication Year: 2010
Status: published
Motivations:
Objectives:
Edition - 1: ISO/IEC FDIS 23003-2
Publication Year: 0
Status: published
Motivations:
Objectives:
Whitepapers
Publication date Title 2015-10-27 Text of White Paper on MPEG Technology: Spatial Audio Object Coding